Virtual Technology and Design Courses
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Brian Cleveley, Coordinator (120 Art and Architecture North; phone 208/885-7083)
Note: On registering for a studio or capstone course offered in this program, the student agrees that the program may retain work completed by the student.
VTD 152 Introduction to Virtual Design (2 cr)
Introduction to the language, processes and principles of design associated with virtual and tangible environments. Two 2-hr lectures a week and assigned work. Recommended Preparation: Art 110 and 121. (Spring only)
Prereq: Permission
VTD 200 (s) Seminar (cr arr)
VTD 204 (s) Special Topics (cr arr)
VTD 244 Introduction to 3D Modeling (3 cr)
Introduction to the application of current 3D digital modeling techniques in virtual design. Two 1-1/2hr lecture/lab a wk and associated work.
Prereq: Major in Virtual Technology and Design; non-majors by permission as space permits
VTD 245 Advanced Modeling (3 cr)
Exploration of methods for creating virtual objects and environments including visualization techniques and geometry optimization. Study of mesh, patch and NURBS modeling. Three 1 hr lecture/lab a wk and associated work. (Fall only)
Prereq: VTD 244 or Permission
VTD 246 Advanced Lighting and Materials (3 cr)
Exploration of methods for illuminating and texturing virtual objects and environments. Foreground, middleground and background rendering issues are examined through topics that include radiosity, ray-tracing, procedural materials and render engine options. Three 1hr lecture/lab a wk and associated work. (Fall only)
Prereq: VTD 244 or Permission
VTD 253 Virtual Design I (3 cr)
Investigation of the art and science of virtual design, integrating creative problem solving skills with computer technologies. Sequence of exercises explores the problem domains of virtual objects and environments. Two 3-hr studios a week and assigned work. (Fall only)
Prereq: Art 121, Art 122 and VTD 152; or Permission
VTD 254 Virtual Design II (3 cr)
Continued development of critical thinking and problem solving skills through a sequence of exercises that emphasize design process, concept and context driven solutions to virtual, tangible and integrated projects. Two 3-hr studios a week and assigned work. (Spring only)
Prereq: VTD 253 or Permission
VTD 266 Animation (3 cr)
Introduction to computer-generated animation from concept to postproduction; focus includes 3D methods, time/motion scripting, scene development and rendering processes; examines methods for wide range of applications. Two 1-1/2hr lecture/lab a wk and associated work. (Spring only)
Prereq: VTD 244 or Permission
VTD 271 Interactive Technologies (3 cr)
Exploration of technologies to create and deliver interactive and immersive applications. Focus on navigation, way-finding and behavior issues associated with virtual environments. Two 1-1/2hr lecture/lab a wk and associated work. (Fall only)
Prereq: VTD 244 or Permission
VTD 299 (s) Directed Study (cr arr)
VTD 344 Computer-Aided Design (2 cr)
Exploration of computer technologies used to investigate, verify, and present design decisions; emphasis directed toward topics relevant to the representation of built forms and design knowledge.
VTD 355 Virtual Design III (4 cr)
Introduction to virtual design & relationship to human needs; focus on design process & expansion of vocabulary associated with virtual environments; experimentation & creativity encouraged. Three 3-hr Studios a wk and assigned work. (Fall only)
Prereq: VTD 254 or Permission
VTD 356 Virtual Design IV (4 cr)
Design development of conceptual & technical aspects of virtual environments; exploration of design issues from conception to delivery. Three 3-hr studios a wk and assigned work. (Spring only)
Prereq: VTD 355 or Permission
VTD 367 Advanced Animation (3 cr)
Exploration of advanced methods for communicating information through 3D computer-generated animation tools. Projects focus on issues associated with topics ranging from physics-based interactions to motion capture and rigging structures. Three 1hr lecture/lab a wk and associated work. (Spring only)
Prereq: VTD 266 or Permission
VTD 372 Advanced Interactive Technologies (3 cr)
Exploration of advanced methods for the creation and delivery of interactive and immersive applications. Focus on object-oriented, event-driven environments and Virtual Reality technologies. Two 1-1/2hr lecture/lab a wk and associated work. (Spring only)
Prereq: VTD 244 and VTD 271; or Permission
VTD 400 (s) Seminar (cr arr)
VTD 404 (s) Special Topics (cr arr)
VTD 457 Capstone Design Studio I (9 cr)
Sequential contract courses built around the collective content of five interdisciplinary clusters; research, design & implementation of comprehensive virtual design project. Three 4-hr studios a wk and associated work.
Prereq: VTD 356
VTD 458 Capstone Design Studio II (9 cr)
Sequential contract courses built around the collective content of five interdisciplinary clusters; research, design & implementation of comprehensive virtual design project. Three 4-hr studios a wk and associated work.
Prereq: VTD 457
VTD 497 Teaching Assistantship, Undergraduate (cr arr)
Teaching assistant services performed by advanced undergraduate students with faculty supervision.
VTD 499 (s) Directed Study (cr arr)