Welcome to the ViEWER
distribution site!
What is ViEWER 2.22?
ViEWER is a Virtual Environment
Workbench for Education and Research.
ViEWER is Microsoft Windows application
built upon the ViEWER library . ViEWER
allows anyone with basic computer skills (i.e. able to use Windows applications)
to develop virtual displays for a variety of research applications.
ViEWER currently supports these
functions:
- Development and layout of a variety of virtual environments, from
abstract point displays like those used in vision research to high-fidelity
flight-simulator environments that use scene effects like fog and texture
mapping.
- Precise measurement of human performance, including both discrete
responses like two-alternative-forced-choices and continuous responses like
joystick inputs.
- Definition of external disturbances.
- Use of 3ds defined objects, including
those with textures
ViEWER requires
- Microsoft Windows 2000/XP based graphics workstation (Intel
Pentium IV 256MB RAM
main memory and OpenGL-compatible 3D Video Graphics Adapter with a minimum
of 8MB VRAM recommended)
Click the link below to download a
self-extracting archive with the ViEWER installation. Save the contents to
a temporary directory then click "Setup.exe."
Download ViEWER v2.22
alpha now!
ViEWER Manual (in
development)
Download ViEWER v2.21
alpha now!
What is ViEWER 1.03?
ViEWER is a Virtual
Environment Workbench for Education
and Research.
ViEWER 1.03 is a software library designed for use
with Microsoft's Visual C++ compilier (v5.0 or later) that enables non-profit
researchers and educators to more easily develop software that precisely
measures human interactions with virtual environments. ViEWER uses
the OpenGL graphics library provided with Microsoft's Windows operating systems
and is designed to make complex 3D graphics programming accessible to those with
limited C++ programming experience.
ViEWER 1.03 currently supports these functions:
- Development and layout of a variety of virtual
environments, from abstract point displays like those used in vision
research to high-fidelity flight-simulator environments that use scene
effects like fog and texture mapping.
- Precise measurement of human performance,
including both discrete responses like two-alternative-forced-choices and
continuous responses like joystick inputs.
- Definition of external disturbances.
ViEWER 1.03 requires
- Microsoft Windows NT/2000/XP based graphics
workstation (Intel Pentium II 333MHz with 64MB RAM main memory and
OpenGL-compatible 3D Video Graphics Adapter with a minimum of 8MB RAM
recommended)
- Microsoft Visual C/C++ compiler (Version 5 or
later)
Who can use ViEWER?
ViEWER is freely available for non-profit use and
is designed for applications in research and education.
How do I obtain ViEWER?
Download the
self-extracting ViEWER v1.03 archive, open it, and follow the directions.
Publication of ViEWER is supported through funds obtained from the
Northwest Academic Computing Consortium (NWACC)
Click
here or the button in the header to view the ViEWER proposal funded by NWACC.
Other ViEWER-related Software (developed
primarily for internal use and NOT externally supported in any manner)
Computerized NASA-TLX.
CLAnalyzer: a Closed-Loop Analysis Tool.
FUSE 1.0: A Front-end Utility for Setting up Experiments.