This tutorial will show you how to use Imagine's Detail Editor to create a double-tubbed sink
I have bolded instructions which relate to the Imagine mode or command to use while creating the object.
I have also colored (light blue) the pictures to help clarify any points, faces or edges that the step is referring to.
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Add a disk and in select points mode, select the points shown (including the center point) and delete them. |
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This leaves a nice round edge which will become the bevel around the tub. |
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Duplicate this object and mirror the copy in the X and Z axis. Align and place the two objects as shown. |
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Join the two objects and add an edge between the two former objects also add two points as shown |
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Add edges between the object and the two new points. Save the object. |
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Create an Open Path in a round square shape like this with the Start and End points at the same location. The path should be flat in Front and Right views |
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Reload the edge object (if you deleted it) and scale it to the size you want, relative to the path size |
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Extrude the object along the path with 'Align Y-Axis to Path' selected. 60 sections worked well for this example |
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After extruding, you should have an object similar to the one above. For a proper object, find the duplicate points where the Start and End of the path were - merge these points together to eliminate one set of them. Also, depending on your scene, you may need to select and scale the points in the bottom of the tub together to close the bottom opening. |
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Copy the tub object and move the copy to the side of the original, then join them into one object |
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In add faces mode, add faces to sew the two tubs together |
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Your final object should look like the one above. |
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Texture and scale to your liking |
Here's the IFW object file if you wish to take a look at it. Sink.iob